E3 2014 ended last week, and it's safe to say that Nintendo surprised many of us with their Digital Event and Treehouse Livestream. Unlike so many of the Nintendo Direct videos, which often feature the presenter speaking to the camera in front of a white seamless like an Apple ad from the early 2000's, the E3 Digital Event video was creative, had high production value, good pacing, and plenty of new game reveals.
If that wasn't enough, the Treehouse Livestream featured presenters from the Nintendo Treehouse, the division tasked with interfacing with developers, broadcasting live from the show floor in and around Nintendo's booth. The stream went live shortly after the digital event ended, and showed off new games and actual gameplay with commentary from the developers. We were tantalized with gameplay from Miyamoto, who showed off two works in progress, Project Giant Robot and Project Guard. Bayonetta 2 was shown, featuring a demo of how the Gamepad touchscreen could be used to play the game, as well as just kickass gameplay in general. Monolith Soft's Project X, now properly titled Xenoblade Chronicles X, was shown in all its JRPG glory.
The biggest surprise was the new IP Splatoon. It was shown off on the live stream with two four-man teams facing off in Nintendo's fresh take on the multiplayer shooter. From what was shown it looked like a lot a mayhem and crazy fun.
And here's what I think Nintendo should have done: on the last day of E3, announce that the single arena of Splatoon that they'd been showing us for three days, was now available on the eShop, for free. Drop the mic, boom.
Why not? It looked ready on the show floor, right? Just let us play with it at home. Make it free for the next 30 days, or whatever, limit it somehow. But give us a taste, so that people will be stoked for the game next year, and also to add to the WiiU desire factor, which is already building up since Mario Kart 8. Don't lose momentum between now and the next big thing, which looks to be Smash Bros. in the holiday season.
If Nintendo had announced a free demo of Splatoon I think for sure they would have 'won' E3 2014. There's still time for them to bring it out, and I wouldn't be surprised if we did see a Splatoon demo hit the eShop before September.
Come on, Nintendo, keep surprising us!
Tell me this doesn't look awesome:
From Ninja Gaiden director Tomonobu Itagaki, comes Devil's Third, exclusively to Wii U.
Way to court the hardcore, Nintendo. Another situation like Bayonetta 2, where Nintendo manages to rescue a game with an uncertain future, and bring it as an exclusive.
This game trailer made me smile today. Imagine the old arcade game Joust, but with Narwhals, in space. Just watch:
A.N.N.E. is a Kickstarted game by developer gamesbymo. A new trailer featuring this WiiU downloadable title for the eShop was released today, check it out:
I love the music and the 8-bit inspired art-style. A.N.N.E. is a hybrid platformer schmup with RPG elements. It will also be releasing on computers (PC/Mac/Linux).
Despite being a mouthful, the new installment of the One Piece games, Unlimited World Red, will be coming to Wii U and 3DS. One Piece is a Japanese manga and anime, started in 1997 and written and illustrated by Eiichiro Oda. The game is developed and published by Namco Bandai. Here's the trailer released today amidst the flurry of E3 announcements:
Mario Kart 8 got off to a stellar opening weekend, moving 1.2 million units worldwide. Hopefully it will be the spark that starts the Wii U motor running!
It's incredible how easy it is to share replays to Youtube, here's one of my recent races with the family:
The following is a feature article from Andy Robertson of FamilyGamerTV about the upcoming Child of Light game from Ubisoft. Child of Light is a platforming RPG which has you play the role of a child on a quest to return home. Developed using the UbiArt Framework, the same engine that powered Rayman Origins and Rayman Origins, the game has some promise to look nice, at least. But how does it play? And is it a good family game?
Read on and find out!
Four Best Things About Child Of Light For Families
Interview with Creative Director, Patrick Plourde: