Child of Light is a new game from Ubisoft that features a princess off to save the world. A supporting character in the form of a spark of light allows young children to be a part of the game as well. Creative director Patrick Plourde, who is himself a father, was nudged by his marketing director to make a game that he could play with his children.
In an interview with Plourde:
Plourde told Polygon that his goal is to make the game a shared experience in the same way that watching sports can be a shared experience.
"Watching sports with a child, when the team scores a goal then daddy's happy and the kid is happy, then we're giving each other high-fives," he said. "You should have those moments with games. It's good to share moments and it can be with a child or it can be with anybody."
The game is JRPG inspired, and from the trailer you can see the combat is turn-based. Plourde took great pains to make the menu system easy to navigate, even for children at the pre-reading level. I'm also glad to see that it's coming to the Wii U, which seems like the perfect platform for this game.