Posts tagged #Monster Hunter 4 Ultimate

MH4U: Goodbye Cha-Cha, hello Palicoes

Something new that you'll notice in going from Monster Hunter 3 Ultimate to 4 Ultimate is that your companions, Cha-Cha and Kayamba are not around. Instead you will be accompanied by creatures that you will recognize as Felynes. For Monster Hunter 4 Ultimate, they are renamed as "Palicoes", and executive producer Ryozo Tsujimoto explains why:

The support Felynes are being rebranded as 'Palicoes' this time around and they don't have such a central story aspect, they'll be involved a little bit but not as much as Cha-Cha and Kayamba were. They're part of a system where you can bring these support characters with you out on quests; you can bring two of them with you with one being yours that you can customise, and the other one can be a different one, perhaps one you met on StreetPass from another player and you can even collect them. They're very much involved in the gameplay but not so much a story element this time. The differences, if you like, were that Cha-Cha and Kayamba were unique characters, and the Palicoes are kind of in a category of their own rather than being a character. You can enjoy collecting them, customising them and you can even rename them, for example my main support character is called Fujioka (MH4U creative director), and he gets to help me out on quests just like at work.

You can read the entire interview here on NintendoLife.

Posted on January 18, 2015 and filed under News.

Monster Hunter 4 Ultimate demo hits North America

Nintendo sent out a special email to select customers today with 4 download codes for the new demo of Monster Hunter 4 Ultimate. The criteria for receiving such an email is not clear, but if you purchased and registered the previous Monster Hunter on Club Nintendo, you're likely to have received your codes today.

The demo features a Beginner mode for those new to the series, and an Experienced mode for those who have played a previous Monster Hunter. The Beginner mode includes helpful hints during gameplay, and serves as an extended tutorial to the game's complexities. Monsters are also easier to defeat, as your hunter is stronger. This directly addresses one of the greatest weaknesses of previous demos, which would simply plop the player directly into a quest, with no explanations of any kind, making it a difficult introduction to the game.

The demo also features Local and Online multiplayer, and unlike the Monster Hunter 3 Ultimate demo, has no play count restrictions.

I had a chance to go through the demo quickly, and a few things stood out to me:

  • the text, although small, is much more readable as compared with MH3U
  • Circle Pad Pro is supported and works well
  • gameplay seemed silky smooth on my original 3DS hardware, at least in solo mode

I encourage you to check it out for yourself, if you can snag a code from someone. All mine are accounted for already, but they're floating around. Just ask your Monster Hunter obsessed friends for one, I'm sure they'd be happy to share!

Happy Hunting!

Posted on January 15, 2015 and filed under News.