Posts tagged #transfer

How I transferred game save files from my Wii to Wii U without doing the whole System Transfer

What you'll need:

  • Two SD cards, one for the Wii and one for the Wii U
  • A PC with an SD card reader

On the Wii:

  • Copy Save game in question to SD card

On the Wii U

  • Go into Wii emulation mode
  • Insert the game you want to swap saves for, and launch it
  • Quit the game
  • Go to the Wii menu and click on the "Wii" button in the bottom left corner
  • Go to Data Management
  • Copy the Save game file from the internal memory to the SD card

On your PC

  • Insert the Wii SD card using a cardreader
  • Copy the Wii folder inside the private folder to your hard drive somewhere you can find it
  • Eject the Wii SD card, and mount the Wii U SD card
  • Open the private folder -> wii -> title
  • Look at the code for the game, a four letter code
  • Find the corresponding folder in the copied
  • Wii save game data
  • Copy the contents of that folder into the Wii U SD card folder with the same name
  • Eject the Wii U SD card

Back on the Wii U:

  • Insert the SD card
  • In Wii emulation mode, go back to the Data Management screen
  • Erase the save game information from the Wii U internal memory
  • Copy the save game info from the SD card to internal memory

Voila! Launch the game and you should see the save game data from your Wii, now on the Wii U. It worked for me for Zelda Skyward Sword and Xenoblade Chronicles. I'm very happy I figured this out, because I didn't want to move my Virtual Console games over from the Wii, but I did want to free my save game files for these two long games that I had already put 20+ hours into. Success!

Posted on February 15, 2013 and filed under Article.

Testing a portable USB 3.0 drive with the Wii U

So I kind of jumped the gun on getting a hard drive for the Wii U. I purchased a drive before Nintendo released their complete information about which drives are supported, and mine kind of falls outside their supported list.

Nintendo prefers that external drives be USB 2.0, and that they be externally powered via AC adapter. Provisionally, bus powered drives that use a two USB port Y-cable will also work.

USB 3.0 Micro B portIn my case, I have a portable 2.5" drive that is USB 3.0 and uses a single cable. It's a 1TB Seagate Portable Expansion drive. Fine, I thought, I'll just buy a separate Y-cable to power it. Unfortunately, the port on the drive is not a standard Micro USB, but uses the USB 3.0 Micro B connector. Scratch the Y-cable. (Update: I have since discovered that there do exist Y-cables with the USB 3.0 Micro B connector, and I will be going out and getting one ASAP. Meanwhile, the rest of my test was performed with just the regular single cable.)

Alright, well, I'll just try it to see if it works, right?

Plugging in a drive while the Wii U is on brings up a warning to power down the console before pluggingin USB hard drives. Regardless, it still brings up the "Do you want to format?" window. Just to be safe, I power down and restart the Wii U.

Formatting the drive takes 3 seconds. And voila, it's ready for use. I try transferring a game from internal memory to the hard drive. In my case, it's Nano Assault Neo, the only download game I have. It's only 50MB, and it transfers over pretty quickly. After the transfer it appears on my main screen the same as always, and launches and plays without problems. I do notice that the load time is a little bit slower than before, but gameplay is smooth and there are no problems.

Emboldened by my experience, I decide to download another eShop game. You know, for 'testing purposes'. Sonic All Stars Racing Transformed is what I end up with. There's no other racers on Wii U yet, and it's $40. When I purchase, it doesn't ask me where I want to download it to, but when I check the Download Manager, it appears that it's downloading the 5GB file to my USB device.

That's interesting that it doesn't let me choose, because I have ample space on my internal memory. I would have thought it would start with internal first, and then switch to external storage when capacity was limited. For whatever reason, it doesn't. I can always move it later, I guess.

The download is going to take about an hour, it says, so I wait. So far, so good, things seem to work, at least with a small game like Nano Assault Neo. I'll come back and let you know how the larger game fares.

As always, your mileage may vary. Please note that Nintendo does not officially support external bus powered drives without a Y-cable.

UPDATE: The drive is not happy in its current configuration. The Sonic download stalled at about halfway, so I cancelled it. Just to check, I tried to transfer back Nano Assault Neo to the system memory. It can't do it, it gives me a "Cannot transfer" message. I can hear the drive spinning up and spinning down, repeatedly. So it looks like you really do need to heed Nintendo's advisory on hard drives! On the plus side, I am able to easily re-download purchases to my Wii U internal memory, so all is not lost. Well, except for my save data for Nano Assault Neo. Not a big deal, at this point.

Posted on November 22, 2012 and filed under Article.

Wii to Wii U transfer and why I'll wait

In a word: granularity.

The Wii U is coming out on Sunday. Nintendo has detailed the process for transferring your Wii game save data, and downloaded games from the Wii to the Wii U.

That's fine, and I get that people want to do that. But from what people have reported, it seems like its an all or nothing transfer, and it's a one time only event.

Here's where I have a problem. I want finer control over what gets transferred and what doesn't. Specifically in my case I want to leave the downloaded Wii Shop games (Virtual Console and WiiWare) on the Wii. But I want to transfer my game saves and Mii's to the new system.

Here's the rationale. There's no advantage to having my VC games on the Wii U. They will look just the same on my HD TV. My plan is to bump the Wii down to my old CRT TV and play virtual console games there. Where they will actually probably look half decent in standard definition.

On the other hand, I still want to keep playing some Wii games on the Wii U, like Super Smash Bros Brawl or Monster Hunter Tri, without losing my game save data and being require to start from the beginning again.

So I'm going to wait, in the hopes that Nintendo releases a transfer process that is a little more fine tuned, than the current all or nothing proposition.

Who knows, maybe they'll surprise us on launch day with a tweaked transfer process? That would be a pleasant surprise!

Posted on November 14, 2012 and filed under Article.

Wii (the original) update now available, no tape required

Yes, that's right, there's an update to the Wii (remember that thing?) that Nintendo just released today.

So go fire up that bad boy and get updating, or else something bad will happen.

In all seriousness, it's looking like it has something to do with the Wii U and making the Wii ready to get it's heart and soul ripped out of it and transplanted into the new console.

Why I can't just tape the Wii onto my Wii U and call it a day is beyond me...

Source: gonintendo

Posted on November 14, 2012 and filed under News.

New Wii U facts

Official Nintendo Magazine has some new Wii U facts for today:

1. Moving software to USB storage device (and back: looks like you have to move games stored on external devices to internal memory in order to play them, you can't play them off the external storage device)

2. You can transfer your Mii's from Wii and 3DS to Wii U

3. Miiverse is global

4. Download Wii U eShop games while you play

Posted on November 12, 2012 and filed under News.