Posts tagged #voice chat

Monster Hunter 3 Ultimate gets voice chat support, downloadable demo

Capcom released a slew of information about Monster Hunter 3 Ultimate today. Here's what Capcom employee Yuri (Dubindoh) posted on the capcom-unity blog today:

North America – March 19
Europe – March 22
(also coming as a Digital Download around this timeframe)

February 21
Coming to both 3DS and Wii U

Text Chat (virtual keyboard or USB keyboard)
Voice Chat supported

This is great news, as the Japanese version launched without either keybord or voice chat support. The keyboard is a nicety that helps make communication faster, for sure. I wouldn't want to be fumbling with the Gamepad keyboard while a Barroth was charging me.

Voice chat baked in is also a good thing, given that now I don't have to fire up Skype or some other thing. I'm not sure how I'll use it, probably only with closer hunting buddies, rather than with just random people.

Also, a downloadable demo! What a great idea! :) Hopefully it will get people interested in the game, and they can check it out for free. In the past, Monster Hunter has not demo'ed well, in that the experience is more akin to the arena events, where you have a set armor and weapon setup, and you just go in to experience combat. It doesn't give a full flavour of the daily routine of the game, the gathering and crafting, etc. People who play only the demo might be a bit shocked at how different the full game is. But we will see what they do with it this time.

Also, some sad but not unexpected news about Monster Hunter Tri:

As we usher in the exciting new Monster Hunter 3 Ultimate games, we unfortunately will be transitioning off theMonster Hunter Tri servers for Wii. This won’t happen until April 30, 2013 however, which will be 6 weeks after the launch of Monster Hunter 3 Ultimate. With the new title, there will be a new place for all of you to gather and hunt online with each other, and we hope you will continue to play together on Monster Hunter 3 Ultimate.

I'm not surprised that they're cutting off the old game in favour of the new, given that it costs them money to keep those servers on, it's just a little bit sad that I won't be able to go online with my Tri character ever again. But hey, we had some good times, right? Now it's time to start from the beginning again, and make some new memories!

Who's with me?!

Posted on January 17, 2013 and filed under News.

A call for a reasoned approach to the Wii U voice chat issue

My word, there's been a lot of criticism of Nintendo's Wii U voice chat lately! By now you will probably have heard about how the Wii U's voice chat implementation is, by some accounts, "baffling" and a "deal breaker". By requiring users to plug in a headset into the Gamepad, and not utilizing the built in mic for in game chat, somehow this has caught the ire of many game journalists and gamers alike.

How about this: "Wow, the Nintendo Wii U Gamepad has a port where you can plug in a headset with a mic and voice chat with a high quality mic and good sounding headphones, adding immeasurably to you and your teammates' enjoyment of the game!"

Anyone remember Wii Speak? It was ghastly. I don't blame Nintendo for requiring users to use a headset.

For all those who are confused why Nintendo doesn't just let you use the built in mic on the Gamepad, you either must have a high tolerance for crappy voice chat quality, or you haven't thought this through.

The mic on the Gamepad is inevitably going to pick up all kinds of handling noise, clicking and clacking of buttons, and a lot of ambient room noise, game sounds from your TV and so on. A mic that is directly beside your mouth is going to pick up a lot more of your voice, and less background noise. Score one for a better user experience. And the people you're playing with will thank you as well.

"Oh, but the new Pro controller should have a headphone port too, and it doesn't, so that sucks!" Really? So what's the problem with keeping the Gamepad nearby while you play so you can have your headset plugged in? Hopefully there will be a map, or inventory display on the Gamepad anyway, so you'll need to keep it handy so you can access it. I think we'd better get used to the idea of having the Gamepad around, maybe putting it on a stand (*cough included in the Deluxe set) while we play our games using the Pro controller.

"I hate wires, I want a wireless headset! Waaah, waah!" Ok, so no one has said that wireless headsets WON'T work with the Wii U, but it seems like a lot of people saying it MIGHT not work. Headset manufacturers are saying that it probably will WORK, so it really means no one really knows for sure. So let's wait on that until we have more details, shall we?

Really, we should be thankful that Nintendo is supporting headsets in such a normal, standard way, and not making some propietary connector for the headsets. That would suck.

Posted on October 22, 2012 and filed under Article.

Nintendo Wii U Voice Chat kerfuffle explodes all over Internet

Posted on October 21, 2012 .