Posts tagged #wii

5 Wii Channels to be closed

Nintendo announced that they will be shuttering 5 of the Wii's channels on June 28th. The affected services are:

 

  • Forecast Channel
  • News Channel
  • Everybody Votes Channel
  • Nintendo Channel
  • Check Mii Out Channel

 

I knew it was all downhill after Nintendo Week got cancelled (sorry Gary & Allison)... but seriously, no one is surprised. Bring out a Wii Mini with no online features, then close down all the Wii online features. Makes sense.

The Wii Shop is safe for now, but I wouldn't be surprised to see it disappear as well, once the Wii U gets its Virtual Console up and running.

via polygon

Posted on April 13, 2013 and filed under News.

Wii to Wii U transfer and why I'll wait

In a word: granularity.

The Wii U is coming out on Sunday. Nintendo has detailed the process for transferring your Wii game save data, and downloaded games from the Wii to the Wii U.

That's fine, and I get that people want to do that. But from what people have reported, it seems like its an all or nothing transfer, and it's a one time only event.

Here's where I have a problem. I want finer control over what gets transferred and what doesn't. Specifically in my case I want to leave the downloaded Wii Shop games (Virtual Console and WiiWare) on the Wii. But I want to transfer my game saves and Mii's to the new system.

Here's the rationale. There's no advantage to having my VC games on the Wii U. They will look just the same on my HD TV. My plan is to bump the Wii down to my old CRT TV and play virtual console games there. Where they will actually probably look half decent in standard definition.

On the other hand, I still want to keep playing some Wii games on the Wii U, like Super Smash Bros Brawl or Monster Hunter Tri, without losing my game save data and being require to start from the beginning again.

So I'm going to wait, in the hopes that Nintendo releases a transfer process that is a little more fine tuned, than the current all or nothing proposition.

Who knows, maybe they'll surprise us on launch day with a tweaked transfer process? That would be a pleasant surprise!

Posted on November 14, 2012 and filed under Article.

Wii (the original) update now available, no tape required

Yes, that's right, there's an update to the Wii (remember that thing?) that Nintendo just released today.

So go fire up that bad boy and get updating, or else something bad will happen.

In all seriousness, it's looking like it has something to do with the Wii U and making the Wii ready to get it's heart and soul ripped out of it and transplanted into the new console.

Why I can't just tape the Wii onto my Wii U and call it a day is beyond me...

Source: gonintendo

Posted on November 14, 2012 and filed under News.

1UP with a look at the success of the Wii

Jeremy Parish, writing for 1UP:

Nintendo's gamble paid off: The Wii sold strong through that first year. Then, despite constant predictions that the Wii bubble would burst or the Wii fad would end, it kept right on selling. It's only been within the past year or so that the console's momentum has finally fizzled out -- and even then, its downward trend matches that of its competitors' faltering sales as the current console cycle runs out of steam.

A look at the system's best-selling games tell the full story: It's played host to more than 100 million-selling titles, a feat matched only by PlayStation 2... and its nine most successful games have exceeded 10 million units apiece. Its top five titles are among the 10 best-selling games ever. Thanks to being a pack-in title outside Japan, Wii Sports is the single most successful console game in history. Any way you slice up the data, it tells the story of a staggeringly popular machine.

The full article is found here: Blue Ocean Thinking: How Nintendo's Wii Gamble Paid Off

Posted on November 13, 2012 .

7 days out from Wii U... peripherals

One time I bought what I thought would be a good accessory for my Wii. An induction charging system. In principle, the idea was genius. You simply lay the Wii remote on top of the charger, leaving the rubber sleeve on, and it would charge while it lay there. Genius, right? The only downside was, the batteries weren't any good. They wouldn't hold a charge worth a lick, and I would inevitably pick up a controller, hoping to play, and find that the battery was dead.

In the end I decided to just switch back to AA rechargeables, and now that they have those kind that hold their charge for months, even while on the shelf, I'm much happier.

I'm hoping that I'll be happy with the Wii U Gamepad charger as well, because I think that thing is going to get a lot of use, given that the Gamepad's battery life is estimated at only 4 hours.

Thinking about batteries led me to reflect on all the peripherals that the Wii has managed to get me to buy over the years.

There were the steering wheels of Mario Kart. The gigantic maracas that came with Samba De Amigo. The Wii Fit balance board. And the granddaddy, the drums and Hofner bass that came with Beatles Rock Band, and the additional guitar that I bought to play that game. I cheaped out on that one though, I didn't get the Beatles guitar (although those did look really sweet) but got a cheaper yellow one that looked like a Telecaster.

There was the Classic Controller, and the Classic Controller Pro that came with Monster Hunter Tri. The Tatsunoko vs Capcom fightstick. The two wireless Wavebird Gamecube controllers that I got so I could play Soul Calibur II and Metal Gear Solid: Twin Snakes.

And let's not forget the additional Wii remotes, the Motion Plus dongle, the new Wii remotes with Motion Plus built in... that's a lot of peripherals to support one console.

Now that there will be two Nintendo consoles in the house, I'm not sure what's going to happen. I know that I want the Wii to be a Gamecube and virtual console machine, so I'll probably only need a single Wii remote, the Wavebirds, and the Classic Controller for that.

There will probably be some more nunchuck controllers purchased to match the number of Wii remotes I have, but that new wireless Pro Controller looks sweet as well. That can wait though, becasue I'm going to try to use the Gamepad as much as possible, to get as much of the intended experience as I can.

Posted on November 10, 2012 and filed under Countdown.

A breakdown of all the Wii games I've ever bought, in order

I guess I'm feeling a little nostalgia right now, what with the Wii U coming in less than 30 days, and all. I thought I'd go through all the Wii games that I've ever bought, and try to remember the order in which I acquired them. It was harder than I thought it would be. Not including Wii Sports, which doesn't count because it was a pack-in:

  1. Boom Blox
  2. Wii Fit
  3. Mario Kart Wii
  4. Zack & Wiki: Quest for Barbaros' Treasure
  5. Super Smash Bros. Brawl
  6. Pinball Hall of Fame: The Williams Collection
  7. Mario Party 8
  8. Tiger Woods PGA Tour 10
  9. Monster Hunter Tri
  10. The Beatles Rockband
  11. Fifa Soccer 11
  12. Madden 11
  13. Grand Slam Tennis
  14. NBA Jam
  15. Raving Rabbids Travel In Time
  16. Lego Star Wars: The Complete Saga
  17. Tatsunoko Vs. Capcom
  18. Disney Epic Mickey
  19. Wii Party
  20. Wii Play Motion
  21. The Smurfs Dance Party
  22. The Legend of Zelda: Skyward Sword
  23. Mario Party 9
  24. Little King's Story
  25. Guitar Hero World Tour
  26. Zumba Fitness 2
  27. Xenoblade Chronicles
  28. Rayman Origins
  29. The Last Story
  30. Kirby's Dream Collection Special Edition

I hear that most Wii owners didn't buy games. That's too bad, because there were a lot of great games. More than a lot, actually.

 

Posted on October 19, 2012 .

Oh Good Lord Somebody Help Me

I'm a sucker for a sale, especially a sale on video games. Future Shop in Canada is offering a buy 3 get 1 free on pre-orders of E3 announced games, and that's why I put up that list yesterday.

Well, I rejiggered the list somewhat, and added New Super Mario Bros U, and the upcoming Wii RPG Last Story for some sweet savings...

On the one hand, these were games I was going to buy anyway, and they won't all ship at once so it won't be like "Woah, I just dropped over $350 on games"... but it feels slightly extravagant to have all these games coming... maybe it's just my own guilt. Deal with it. Yes, that's what I'll do. I'll deal with it while I'm enjoying all these awesome games!!!

Games for Daddy:

  • Asassin's Creed 3
  • Last Story
  • Tekken Tag Tournament 2

Games for the Family:

  • New Super Mario Bros. U
  • Pikimin 3
  • Rayman Legends
  • Scribblenauts Unlimited
  • Wii Fit U

 This ratio of 3:5 daddy to family games makes it ok, right? Right?

Posted on June 8, 2012 .

Quick and Dirty review of Rayman Origins Wii

 

One of the pitfalls awaiting Rayman and crew

T age 7: "It's a lot of fun. Also, it's kind of hard. Not!"

J age 9: "I really enjoyed Rayman, it was a lot more fun that I thought a platformer would be. I don't usually like platformers, so it was a suprise. It's fun to punch my sister. I really like the graphics, the design was nicer than the other retro platformers I've tried, like Donkey Kong Country or Super Mario Bros. This one also lets you start again in the middle of the level if you die, it doesn't make you start all the way back at the beginning."

As you can tell from my kids reactions, they liked Rayman Origins. And to give my 9 year old credit, she actually got through some of the levels faster than I did... not that it's a race or anything. It was great for me to help them out with trickier sections, and for them to know that they could die without too much penalty, since they just turn into bubbles and could simply float around the screen, or come to me and be literally 'popped' back into the action.

The art style is cartoony in the best possible way, and I was really astonished at what they were able to pull off garphically in the Wii version. Action was fluid and smooth, and each of the different playable characters handle differently, but well.

Should you play this game? Rayman Origins Wii gets three YES votes from us, it's unanimous.

Posted on April 15, 2012 .

I never impulse buy a game, yet there I was...

Today at Best Buy I wandered in with a $5 off reward zone coupon. I was intending to buy something, but I wasn't sure what. I was thinking maybe a Blu-ray, but nothing caught my eye.

So I wandered down the Wii aisle. I almost got the Drawsome tablet (a steal at $5 off $19.99) but this caught my eye instead: Rayman Origins. I quickly had a check on my iPhone to read some reviews, and astonishingly it got some pretty positive feedback, even for the Wii version. 92 on Metacritic? Wow. So I bought it. I'm all for getting sleeper hits, and for supporting companies and games when they make an effort to do something good on the Wii.

It seems that as we're coming to the end of the Wii's lifecycle, the games are drying up, and that may be so. But games like this one, along with Xenoblade Chronicles (which is eating my brain at the moment) and Last Story tell a different tale. The Wii might be singing its swan song, but man, the song has never been as sweet.

Posted on April 13, 2012 .

Some customers getting Xenoblade Chronicles pre-order a day early

So... I just got a call from my EBGames shop (GameStop in Canada) where I'd pre-ordered the upcoming Wii title Xenoblade Chronicles. It's scheduled for release on April 6th in North America.

But since the April 6th is Good Friday, and the store is not open, they are letting me pick up the game on Thursday April 5th instead.

Good Friday indeed. :D

UPDATE: Apparently this is old news, Canada is getting it April 5th, US April 6th.

Posted on April 3, 2012 .

10 reasons Wii U will succeed

This week Darksiders II developer Marvin Donald caused a bit of a stir with his comments about the Wii U's hardware. "So far the [Wii U] hardware's been on par with what we have in the current generations," said Donald in an interview with Game Reactor. Kotaku rightly pointed out that critical "so far" in his statement and it makes the whole thing a little less worrisome.
However, since everyone seems to be sounding the death knell for Wii U over it, I thought I'd give my stab at ten reasons why the Wii U will succeed, especially with gamer parents.

1) Backward compatibility

What's the joke about Wii owners? They don't buy games, they just play Wii Sports? Well if you're a gamer, you probably own at least a few titles, both for yourself and for your kids. Games like Super Smash Bros. Brawl, or Mario Kart. Or Zelda Skyward Sword. Or Xenoblade Chronicles. Or (cough) Monster Hunter Tri (cough). It will be nice that the Wii U will be able to play those games, preserving your investment in iconic Nintendo titles.
This feature becomes more of a selling point now that it looks like at least Sony's next Playstation console won't be able to play PS3 games at all.

2) Up-scaling of old games to HD

And now that you've got that big TV you always wanted, won't it be great to be able to play those games you already bought, upscaled to look nice on your big HDTV? Because the Wii U will be able to take the 480p resolution of the original Wii games and bring it up to 1080p.
Those of you familiar with upscaling might argue that just because it's 1080p doesn't mean the old games will look as nice as new Wii U games. Of course they won't. But they'll look better than they do now on your plasma or LCD TV.

3) "On par" hardware will mean on par price

Nintendo is launching the Wii U into a market that has the PS3 and 360 selling for $250 and $199, respectively. Prices may vary depending on the configuration and peripherals included. If the Wii U does indeed have hardware that is on par with its competitors, Nintendo can afford to introduce it at a price to match. I'm predicting $350, which will cover the premium of a 'new' console, with the tablet controller. A PS3 with Move controllers or a 360 with Kinect are about the same price, for now.
If Nintendo dramtically increased the hardware spec, the price would probably jump to over $400, and at that price it will be a tough sell.

4) Nintendo 1st party exclusive titles

When you have kids, there are few game characters that are more endearing than what Nintendo has to offer. My girls gravitate towards Yoshi and Peach, but I'm sure your kids have their favourites, as do mom and dad!
The power of Mario is undeniable as a brand, and Nintendo has a lock on him and his friends.
Throw in Link & Zelda, maybe Kirby or Pikmin, and perennial favourites like Mario Kart and Smash Bros. and the first party lineup of game franchises is strong and deep.

5) Third-party developer support

If Nintendo has had a weakness over the years, however, it's the lack of third party developers. That seems to be a thing of the past now, with several major developers stepping up and announcing they will release games for the Wii U. Nintendo has said nary a peep about their own games since the Wii U reveal, but other developers have been talking a lot about the Wii U recently, like Ubisoft with Assassin's Creed III, or Vigil with Darksiders II.
It's a sign that things are different with the Wii U this time around, and we can look forward to playing more than just Wii Sports at launch.

6) Strong launch lineup

Speaking of launch, have you seen the leaked list of potential launch titles? It's quite long, and if its true it could mean upwards of 25 or more games available for the Wii U at launch. That's extremely positive for the system, and speaks to how many third party games there are going to be on the system.

7) Two words: Skylanders Giants

Skylanders: Spyro's Adventure is HUGE right now. This is the game that marries collectible figurines with unlockable in game characters. When you place the figurines on the "Portal of Power" (a special hardware unit with a built in sensor) the same playable character is unlocked in game.
With the upcoming Skylanders Giants game in the works, the developer is looking at perhaps integrating the NFC capabilities of the Wii U tablet to use that as the sensor for recognizing the figurines. In any case, it's bound to be another huge success, if its anything like the surprise hit that Skylanders was.

8) One to two year window of opportunity

Both Sony and Microsoft have made noises indicating that they're not replacing the PS3 or 360 anytime soon. If the recent Sony Playstation "Orbis" rumours are to be believed, it will be holiday 2013, which would give Nintendo a year with the Wii U. If there are any unforseen delays, Nintendo will have even more time to penetrate the market.

9) Consumers looking to upgrade

Do you know how many Wii's Nintendo has shipped? Would you believe over 94 million units (as of the end of 2011)? If only 5 percent of existing Wii owners upgrade to the new model in the first year, that's 4.7 million units. That puts it square in the middle of the numbers as compared to the first year of the original Wii (5.84 million), the Xbox 360 (5 million), and the PS3 (3.61 million). Keep in mind these three consoles were all competing against each other, with all of them launching within 10 months of each other.

10) Streaming games to the new tablet controller

Gamer parents are going to find this to be an awesome feature, if it works as advertised. Say you're in the middle of playing Assassin's Creed III and the kids want to come in and watch Dinosaur Train or something. You can just continue playing while they watch their show. And you can hide the fact that you're murdering people while they watch cartoons... or something like that. So maybe you're not winning the parent of the year award for that one, but hey, it's pretty cool.

Summary

So there you have it, my ten reasons why gamer parents are going to love the Wii U, and why it will succeed. It will have to come in at the right price, and have strong launch titles, but I'm counting on great Nintendo franchise titles and third party triple-A titles to push the system forward.
And hey, if I'm wrong, at least we have the Xbox 720 and Playstation 4 to look forward to, right?
Posted on April 2, 2012 .